On April 18, the F8 Developers Conference kicked off. In the 13 years since its founding, Facebook has held 10 developer conferences, and this time the scale reached a record high, with more than 4,000 developers participating.
On the first day of the F8 conference, Facebook released three important VR/AR platforms, including "the first augmented reality platform", AR game platform AR Studio and VR social platform Facebook Spaces.
1. "First augmented reality platform"
Facebook CEO Zuckerberg announced in the keynote that the company will make the camera "the first augmented reality platform" and he believes that AR plays an important role in community building.
The camera has become the core of Facebook-related applications, especially with the threat of the rapid development of Snapchat, Zuckerberg believes that an AR platform is needed to support developers, and he said that this technology is very important and will change people Use smart phones the way.
2.AR Game Platform AR Studio
In order to help developers develop games, Facebook officially launched the AR Studio platform. With face tracking, data integration, and 3D rendering to support front and rear camera and device motion, developers can create lifelike 3D masks and superimpose digital information on the real world.
Zuckerberg said that AR is a technology that makes digital and the real world better. The ultimate goal of Facebook is to present all AR games through glasses embedded with AR technology.
Last month, the world-famous interactive entertainment company Electronic Arts used AR studio to create a demo of the role-playing game Mass Effect: Andromeda.
The platform will be released later this year, and the final development will depend on constant innovations in computer vision, artificial intelligence, and other technologies.
3. VR Social Platform Facebook Spaces
At the F8 Developer Conference, Facebook launched a beta version of the VR social platform Spaces, fitting the Oculus Rift heads and the Touch controller.
The Facebook Spaces platform integrates with Messenger's phone capabilities, which means that users in VR can connect with users who are not in VR. Users without VR heads-up can receive everything in VR, including 2D versions of pictures, videos, etc.
At present, the platform is still in the early testing period, and great changes and innovations will follow.
Future Spaces will not be limited to the Oculus VR platform, but will also support headlines including HTC Vive, PSVR, and upcoming LG, Lenovo, Acer and other headlines.
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